Item Classes
All items belong to different item classes. The classes are used to specify the utility of an item. E.g. Quivers can only be used with Bows. Wielding a Crossbow will result in a disabled Quiver.
These classes can kind of be grouped together. I tried to find a more or less logical approach to it. The classes provided do make sense but you might think of classes like "weapon" or "armour". Well in the latter case you're kind of right, since the class is Body Armour but looking at the different Weapons it's not the case.
You might come across an option within the options tab "Game". These item filters are very useful towards the endgame, when you don't want to see every single item dropped. You can decide to show items by different criteria, one of which is the item class.
Misc:
- Currency
- Jewels
- Waystones
- Map Fragments
- Misc Map Items
- Expedition Logbook
- Omen
- Socketable
- Relics
- Inscribed Ultimatum
- Tablet
- Trial Coins
- Pinnacle Keys
Weapons
One Handed Weapons
Two Handed Weapons
Off-hand
Armour
Jewellery
Consumables
The game is still in early access and therefore subject to rapid change! You might have to adjust your filters depending on the patches released. Keep an eye on the item changes in the patch notes.